Colliding with an alien or their projectile results in a life being lost. Aliens will make an attempt to hit the player by divebombing towards the bottom of the screen. Its gameplay is similar to its predecessors as the Blast Fighter, the player must shoot each of the Galaga aliens, who fly into formation from the top and sides of the playfield. Its plot involves the launch of a starship named the Blast Fighter to destroy the hostile Galaga forces and their home planet. Galaga '88 is a fixed shooter video game. It was followed by Galaxian3: Project Dragoon in 1990. It was ported to the TurboGrafx-16, X68000, and Game Gear and is included in Namco compilations. Reviewers complimented its new enhancements that changed and innovated the core gameplay, and for standing out among other games at the time. The game was praised by critics for its gameplay, graphics, and music. Galaga '88 was a commercial success in Japan, but was not as commercially successful as its predecessors outside of Japan. The game runs on Namco System 1 hardware. It features significantly improved graphics over the previous games in the series, including detailed backgrounds, larger enemies and greater ship details. It is the third sequel to Galaxian (following Galaga, and Gaplus). Galaga '88 is a 1987 fixed shooter arcade video game by Namco. Single-player, multiplayer (alternating turns)
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